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Cloud Gardens is growing into a beautiful post-apocalyptic allotment simulator

 As someone who briefly had an allotment, there’s a real tranquillity to be found away from screens and notifications, and I feel Cloud Gardens captures that mood effortlessly.

By Thomas Hughes
The Sixth Axis
16/10/20

Excerpt:

Cloud Gardens is a hard game to explain, not least because some people would say it isn’t a game at all. You see, Cloud Gardens is like a mix between gardening and creating a diorama with an added post-apocalyptic aesthetic.

Currently in Steam Early Access, Cloud Gardens offers players two different modes. These are Scenes and a sandbox mode which lets players to craft their gardens from a library of assets. Scenes present players with several empty dioramas, all with an abandoned wasteland vibe, tasking you with planting and nurturing a flourishing garden of flowers and several items within this diorama of urban decay.

If you place the items incorrectly, you’ll fail, though I don’t think the fail state is clear enough. I’ve spent a lot of my time so far progressing through trial and error, which is time-consuming to say the least.

There are currently four overarching environments which include a highway, a junkyard, rooftops and a greenhouse. Players unlock additional items for the sandbox mode as they make their way through the levels, further bolstering the library of plants and objects to create with.

Read the complete article here.